I just want to know how to make a random number generator ranging from 1,000,000 - 999,999,999, customise how many duplicates I can have, and counts how many combinations were made.
Thanks.
I just want to know how to make a random number generator ranging from 1,000,000 - 999,999,999, customise how many duplicates I can have, and counts how many combinations were made.
Thanks.
I want to implement a CRF for parsing from scratch. But I don't have much experience with Python, so unfortunately there isn't much code that I can post... How can a very simple model be implemented?
Suppose X and Y are continuous random variables such that Y = x^3
Determine the Cumulative Distribution Function (CDF) of Y in terms of the CDF of X.
Express the bivariate CDF of X and Y in terms of the CDF of X.
Determine the copula of the bivariate distribution of part (2nd).
Determine the copula of the bivariate distribution of X and Z, where Z = -x^3.
I am trying to get everything in my do-loop to write to the file but it will not work. I am using multiple methods in one class. It is not shown but I did import the random number generator class and the IO exception class. I want to write the data from these different methods into the file. Where did I go wrong?
Here is my code:
public class ArtificialData{
public static String getRandomMake(){
String[] makes = {"Toyota", "BMW", "Dodge", "Carriage", "Ferrari",
"Sled", "Chevrolet", "Hyundai", "Ford", "Mercedes", "Honda"};
Random rand = new Random();
int randomIndex = rand.nextInt(makes.length);
String randomMake = makes[randomIndex];
System.out.print(randomMake +", ");
return randomMake;
}
public static String getRandomModel(){
String[] models = {"335xi", "Civic", "Camry", "G500", "Huracan", "3500", "Genesis",
"Corvette", "Viper", "Model S", "Corolla"};
Random rand = new Random();
int randomIndex = rand.nextInt(models.length);
String randModel = models[randomIndex];
System.out.print(randModel +", " );
return randModel;
}
public static String getRandomMPG(){
int lowest = 7, highest = 80;
Random rand = new Random();
double randomDouble = rand.nextDouble();
int randomInt = rand.nextInt((highest - lowest)+1)+lowest;
String randMPG = String.format("%.1f", (randomInt + randomDouble));
System.out.print(randMPG + ", ");
return randMPG;
}
public static String getRandomColor(){
String[] colors = {"Green", "White", "Red", "Purple", "Blue", "Pink",
"Black", "Lime", "Brown", "Maroon", "Orange", "Yellow"};
Random rand = new Random();
int randomIndex = rand.nextInt(colors.length);
String randColor = colors[randomIndex];
System.out.print(randColor + ", ");
return randColor;
}
public static int getRandomNumDoors(){
Random rand = new Random();
int randDoors = rand.nextInt(4)+1;
System.out.print(randDoors + ", ");
return randDoors;
}
public static void main(String[] args)throws IOException{
System.out.println("Finished..");
FileWriter createData = new FileWriter("c:/temp/CarData.txt", true);
int x = 0;
do{
++x;
createData.write(getRandomMake);
createData.write(getRandomModel);
createData.write(getRandomMPG);
createData.write(getRandomColor);
createData.write(getRandomYear);
createData.write(getRandomDoors);
System.out.print("\n");
}
while (x<=3000);
//closing file
createData.close();
}
}
I want to run and print out the loop 3000 times but every time I try to run it, it only prints whatever I called in the loop, once. I am using the random number generator to execute this or at least I think I am doing so. It is not shown in my code but I did import the random class and the IO exception class. What did I do wrong?
Here is my code:
public class ArtificialData{
public static String getRandomMake(){
String[] makes = {"Toyota", "BMW", "Dodge", "Carriage", "Ferrari",
"Sled", "Chevrolet", "Hyundai", "Ford", "Mercedes", "Honda"};
Random rand = new Random();
int randomIndex = rand.nextInt(makes.length);
String randomMake = makes[randomIndex];
System.out.print(randomMake +", ");
return randomMake;
}
public static String getRandomModel(){
String[] models = {"335xi", "Civic", "Camry", "G500", "Huracan", "3500", "Genesis",
"Corvette", "Viper", "Model S", "Corolla"};
Random rand = new Random();
int randomIndex = rand.nextInt(models.length);
String randModel = models[randomIndex];
System.out.print(randModel +", " );
return randModel;
}
public static String getRandomMPG(){
int lowest = 7, highest = 80;
Random rand = new Random();
double randomDouble = rand.nextDouble();
int randomInt = rand.nextInt((highest - lowest)+1)+lowest;
String randMPG = String.format("%.1f", (randomInt + randomDouble));
System.out.print(randMPG + ", ");
return randMPG;
}
public static String getRandomColor(){
String[] colors = {"Green", "White", "Red", "Purple", "Blue", "Pink",
"Black", "Lime", "Brown", "Maroon", "Orange", "Yellow"};
Random rand = new Random();
int randomIndex = rand.nextInt(colors.length);
String randColor = colors[randomIndex];
System.out.print(randColor + ", ");
return randColor;
}
public static int getRandomYear(){
Random rand = new Random();
int randYear = ((2020)+1950);
System.out.print(randYear + ", ");
return randYear;
}
public static int getRandomNumDoors(){
int randDoors = ((4)+1);
System.out.print(randDoors + ", ");
return randDoors;
}
public static void main(String[] args)throws IOException{
System.out.println("Finished..");
FileWriter createData = new FileWriter("CarData.txt", true);
int x = 0;
do{
++x;
String randMake = getRandomMake();
String randModel = getRandomModel();
String randMPG = getRandomMPG();
String randColor = getRandomColor();
int randYear = getRandomYear();
int randDoors = getRandomNumDoors();
}
while (x>=3000);
//clossing file
createData.close();
}
}
I have the following random number list generator, each sample is from the bounds m=0 to the respective elements 'g' of list gen_limit
import numpy as np
m=0
gen_limit=[100,20,50,200,10,50]
rand_gen=list([np.random.uniform(m,g) for g in gen_limit])
>>> [54.99, 2.09, 10.61, 143.44, 7.08, 35.34]
is there any way to introduce a constraint, for example where rand_gen equals x = 100.0 ? e.g. sample output would be
[18.2575,2.09,10.61,26.6225,7.08,35.34,253.55] == 100
I'm completely stuck.
I've got a container where I randomly creating a five span elements (dice) with overlap checking.
Here you can find container CSS:
&__dice {
position: relative;
height: 200px;
background-color: rgb(3, 70, 3);
@include mq(mobileLarge) {
height: calc(100% - 37.5px);
}
}
I'm using position: absolute for each span element to place them inside the board (container).
And here JS code:
createDice(die, positions, dieIndex) {
const span = document.createElement("span");
positions = this.addRandomPosition(positions);
span.classList.add("dice-area__die", "fas", this.diceClasses[die]);
span.style.left = positions[dieIndex].posX + "px";
span.style.top = positions[dieIndex].posY + "px";
span.setAttribute("data-die", dieIndex);
span.setAttribute("data-choose", "noChoose");
return span;
}
die is die number which is changing to span element and position is empty array.
addRandomPosition(positions) {
let posX = 0;
let posY = 0;
const maxBoardWidth = this.getBoardWidth();
const maxBoardHeight = this.getBoardHeight();
do {
posX = Math.floor(Math.random() * (maxBoardWidth - this.dieSize));
posY = Math.floor(Math.random() * (maxBoardHeight - this.dieSize));
} while (this.checkOverlapping(posX, posY, positions));
positions.push({ posX, posY });
return positions;
}
checkOverlapping(pX, pY, positions) {
for (let i = 0; i < positions.length; i++) {
const newPosX = pX;
const oldPosX = positions[i].posX;
const rightNewPosX = pX + (this.dieSize + 5);
const rightOldPosX = positions[i].posX + (this.dieSize + 5);
const newPosY = pY;
const oldPosY = positions[i].posY;
const bottomNewPosY = pY + (this.dieSize + 5);
const bottomOldPosY = positions[i].posY + (this.dieSize + 5);
if (rightNewPosX < oldPosX || newPosX > rightOldPosX || newPosY > bottomOldPosY || bottomNewPosY < oldPosY) {
continue;
}
return true;
}
return false;
}
The problem is, that positions I've created are "permanent". When I resize the window, container width (and height in two breakpoints) are changing but my positions are still the same.
I've got two breakpoints when I'm changing whole container - (min-width: 1024px) and (min-width: 800px). In that breakpoints my container changing width and height (height is constant -> 400px and 200px for each breakpoint).
I tried to use matchMedia, addEventListener("resize") and addEventListener("change") for matchMedia inside createDice and addRandomPosition function, but I've always got an infinite loop.
So, my question is: How to change positions of those five span elements, when I resize the window but with overlap checking?
I don't want to change X and Y position every time I resize the window. That means: