I'm doing a Quiz Game. I booked all the questions and their answers in each "case" of a switch. I want the case to be chosen in random order, but after the person answer the question and push the button "next", the function "randomQuestions" worked again, however I do not want it to be possible to repeat the same case previously used.
func randomQuestions ()
{
var randomNumber = arc4random_uniform(3)
while previousNumber == randomNumber
{
randomNumber = arc4random_uniform(3)
}
previousNumber = randomNumber
switch(randomNumber)
{
case 0:
textoHideUnhide()
questionsLabel.text = "What color is the sun?"
button1.setTitle("Yellow", forState: UIControlState.Normal)
button2.setTitle("Black", forState: UIControlState.Normal)
button3.setTitle("Blue", forState: UIControlState.Normal)
button4.setTitle("White", forState: UIControlState.Normal)
correctAnswer = "1"
break
case 1:
textoHideUnhide()
questionsLabel.text = "What color is the moon?"
button1.setTitle("Red", forState: UIControlState.Normal)
button2.setTitle("Blue", forState: UIControlState.Normal)
button3.setTitle("White", forState: UIControlState.Normal)
button4.setTitle("Orange", forState: UIControlState.Normal)
correctAnswer = "3"
break
case 2:
textoHideUnhide()
questionsLabel.text = "What color is the grass?"
button1.setTitle("White", forState: UIControlState.Normal)
button2.setTitle("Green", forState: UIControlState.Normal)
button3.setTitle("Orange", forState: UIControlState.Normal)
button4.setTitle("Red", forState: UIControlState.Normal)
correctAnswer = "2"
break
default:
break
}
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