I am using Visual Studio 2010 and programming in C. I am attempting to produce a random integer value via the rand() method. Here is the code:
/*main.cpp*/
int main (void)
{
InitBuilding();
return 0;
}
/*building.cpp*/
//includes
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
//data structure
typedef struct
{
int type; //building type
} BUILDING;
//global variables
BUILDING g_aBld[200];
//initialization
void InitBuilding(void)
{
srand((unsigned)time(NULL));
for(int cntBld = 0; cntBld < 200; cntBld++)
{
g_aBld[cntBld].type = (rand() % 3);
}
}
After debugging I've realized that 0 is continually generated for each iteration of the loop. I've used this exact code before in other programs, and it worked fine. I have no idea why it wouldn't be working now. Thanks in advance for any replies.
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