I make small game and there is music when you finish. Now I have one sound and would like to have 3 or 4 which play randomly, so you hear different music each time you finish. I have SoundManager.java where
public static final int SOUND_WINNER = 4;
public static final int SOUND_LOSER = 5;
public static final int SOUND_WINNER2 = 6;
public static final int SOUND_WINNER3 = 7;
and also
public static void initSounds(Context theContext) {
mContext = theContext;
mSoundPool = new SoundPool(10, AudioManager.STREAM_SYSTEM, 0);
mSoundPoolMap = new HashMap<Integer, Integer>();
loopedSoundMap = new HashMap<Integer, Integer>();
mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE);
addSound(SOUND_WINNER, R.raw.win);
addSound(SOUND_LOSER, R.raw.lose);
addSound(SOUND_WINNER2, R.raw.win2);
addSound(SOUND_WINNER2, R.raw.win3);
In game activity I put
private void win(){
SoundManager.playLoopedSound(SoundManager.SOUND_WINNER);
Thanks in advance for any advice.
I was trying to do something like this but with no success
private void win(){
Random random=new Random();
int r = random.nextInt(4);
if(r==0){
SoundManager.playLoopedSound(SoundManager.SOUND_WINNER);
}
if(r==1){
SoundManager.playLoopedSound(SoundManager.SOUND_WINNER2);
}
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