vendredi 26 août 2016

How to generate 2 cases not 1 only in c#

I am trying to generate 2 cases. I want to make it choose 2 cases, not 1 case only

my code

#region IronTiger Boss
            if (Owner.Name == "IronTiger")
            {
                byte times = (byte)Kernel.Random.Next(1, 3);
                byte ref_times = (byte)Kernel.Random.Next(1, 6);
                for (byte i = 0; i < times; i++)
                {
                    uint Uid = 0;
                    byte type = (byte)Kernel.Random.Next(1, 28);

                    switch (type)
                    {
                        case 1:
                            Uid = 824020;

                            break;

                        case 2:
                            Uid = 824019;

                            break;

                        case 3:
                            Uid = 824018;

                            break;

                        case 4:
                            Uid = 823060;

                            break;


                        case 5:
                            Uid = 823061;

                            break;

                        case 6:
                            Uid = 823060;

                            break;

                        case 7:
                            Uid = 823059;

                            break;

                        case 8:
                            Uid = 823058;

                            break;

                        case 9:
                            Uid = 822072;

                            break;

                        case 10:
                            Uid = 822071;

                            break;



                        case 11:
                            Uid = 821033;

                            break;

                        case 12:
                            Uid = 820076;

                            break;

                        case 13:
                            Uid = 820075;

                            break;

                        case 14:
                            Uid = 820074;

                            break;

                        case 15:
                            Uid = 820073;

                            break;

                        case 16:
                            Uid = 800917;

                            break;

                        case 17:
                            Uid = 800811;

                            break;

                        case 18:
                            Uid = 800810;

                            break;
                        case 19:
                            Uid = 800725;

                            break;
                        case 20:
                            Uid = 800618;

                            break;
                        case 21:
                            Uid = 800522;

                            break;
                        case 22:
                            Uid = 800422;

                            break;
                        case 23:
                            Uid = 800255;

                            break;
                        case 24:
                            Uid = 800255;

                            break;
                        case 25:
                            Uid = 800142;

                            break;
                        case 26:
                            Uid = 800111;

                            break;
                        case 27:
                            Uid = 800020;

                            break;
                        case 28:
                            Uid = 821034;

                            break;

                    }


                    if (Uid != 0)
                    {
                        killer.Owner.Inventory.Add(Uid, 0, 1);
                        DeadPool.Kernel.SendWorldMessage(new DeadPool.Network.GamePackets.Message("Congratulations! " + killer.Name + " has killed " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.Values);
                        return;
                    }

                }
            }
            #endregion  

When it done it generates 1 case only. I want to make it generate 2 cases, not 1 case only. Can someone tell me how I can add more cases?




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