So as the question states, I'm trying to use javascript to find slime chunks for minecraft. On the wiki, they have the following code:
Random rnd = new Random(seed +
(long) (xPosition * xPosition * 0x4c1906) +
(long) (xPosition * 0x5ac0db) +
(long) (zPosition * zPosition) * 0x4307a7L +
(long) (zPosition * 0x5f24f) ^ 0x3ad8025f);
return rnd.nextInt(10) == 0;
How would I transfer this to javascript? Javascript doesn't have the "Random" class, so I know I have to do this without it.
I've been looking at this, but I'd like something a little more simple than that.
Any ideas?
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