I am building a very simple memory game for a small project. The logic is as follows:
- click on the input field to choose with how many pairs would you like to play
- create divs with classes card1, card2 etc.
- clone divs and randomize their place in the array
Here is my script (fork in JSFiddle):
$(".button").click(function () {
// get the value from the input
var numCards = parseInt($('input').val());
for (var i = 1; i <= numCards; i++) {
// create the cards
$(".container").append("<div class='card" + i + " cards'></div>") &&
$(".card" + i).clone().appendTo(".container");
}
// randomize cards in stack
var cards = $(".cards");
for (var i = 0; i < cards.length; i++) {
var target = Math.floor(Math.random() * cards.length - 1) + 1;
var target2 = Math.floor(Math.random() * cards.length - 1) + 1;
var target3 = Math.floor(Math.random() * cards.length - 1) + 1;
cards.eq(target).before(cards.eq(target2)).before(cards.eq(target3));
}
});
what I need now is to adjust the 3rd step, meaning to dynamically create the target vars, and the last line of the code
cards.eq(target).before(cards.eq(target2)).before(cards.eq(target3));
So please make me a suggestion - how would you do it? And bare in mind this is a project for beginners. Thank you!
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