samedi 8 avril 2017

Why is srand(time(NULL)) working smoothly even though I repeatedly reset it?

I have a function that creates a vector of size N, and shuffles it:

void rand_vector_generator(int N) {
   srand(time(NULL));
   vector <int> perm(N);
   for (unsigned k=0; k<N; k++) {
      perm[k] = k;
   }
   random_shuffle(perm.begin(),perm.end());
}

I'm calling this from my main function with the loop:

for(int i=0; i<20; i++)
    rand_vector_generator(10);

I expected this to not give me sufficient randomness in my shuffling because I'm calling srand(time(NULL)); with every function call and the seed is not too different from successive call to call. My understanding is that I call srand(time(NULL)); once and not multiple times so the seed doesn't "reset".

This thread somewhat affirms what I was expecting the result to be.

Instead, I get:

6 0 3 5 7 8 4 1 2 9 
0 8 6 4 2 3 7 9 1 5 
8 2 4 9 5 0 6 7 1 3 
0 6 1 8 7 4 5 2 3 9 
2 5 1 0 3 7 6 4 8 9 
4 5 3 0 1 7 2 9 6 8 
8 5 2 9 7 0 6 3 4 1 
8 4 9 3 1 5 7 0 6 2 
3 7 6 0 9 8 2 4 1 5 
8 5 2 3 7 4 6 9 1 0 
5 4 0 1 2 6 8 7 3 9 
2 5 7 9 6 0 4 3 1 8 
5 8 3 7 0 2 1 6 9 4 
7 4 9 5 1 8 2 3 0 6 
1 9 2 3 8 6 0 7 5 4 
0 6 4 3 1 2 9 7 8 5 
9 3 8 4 7 5 1 6 0 2 
1 9 6 5 3 0 2 4 8 7 
7 5 1 8 9 3 4 0 2 6 
2 9 6 5 4 0 3 7 8 1 

These vectors seem pretty randomly shuffled to me. What am I missing? Does the srand call somehow exist on a different scope than the function call so it doesn't get reset every call? Or am I misunderstanding something more fundamental here?




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