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I'm working on a cellular automaton in C#.NET WPF and want to randomly fill the grid.
public bool randBool()
{
Random r = new Random();
bool output = (r.Next(0, 2) == 1) ? true : false;
return output;
}
private void fill()
{
for(int i = 1; i <= 10; i++)
{
for(int j = 0; j <= 10; j++)
{
grid[i, j] = randBool();
}
}
}
However, the grid is always either entirely true or entirely false. Am I missing something really obvious here?
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