I'm doing an assignment in which I have to make a simple card game. The tutor has provided me with a method to generate a random card - which I'm not allowed to change:
def random_card
cards = ["two", "three", "four", "five", "six", "seven",
"eight", "nine", "ten",
"jack", "queen", "king", "ace"]
cards[rand(13)]
end
And I have tried to make a method that adds cards to the players hand, calling the random_card method each time:
def move(random_card)
player_hand = []
while true do
puts "Make a move. Enter 'hit' or 'stick' "
choice = gets.chomp
if choice == "stick"
break
elsif choice == "hit"
# this is currently giving me the same card for each "hit"
# but a different one each time I run the code.
player_hand.push(random_card)
end
end
# TODO change this to return
puts player_hand
end
Each time I `hit' the same card gets added to the hand, My question is how to prevent this and for the method to return a "new" random card each time we run through the loop.
Thanks.
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