I have this program called knight tour where the knight moves around a chess board. I have been trying to figure out how to make the knight move randomly, instead of following a pattern.
I would like to know how to randomly move the knight.
Here's my code:
package assignment3;
import java.util.Random;
/*
* knows its current position (row and column)
* knows the eight types of moves it can make
* can tell you it’s current row and column
* can determine whether a move of a given type is legal or not
* can move
*/
public class Knight {
private int boardSize = 8;
private int[] rowMoves = {-1, -2, -2, -1, 1, 2, 2, 1};
private int[] colMoves = {2, 1, -1, -2, -2, -1, 1, 2};
public Knight() {
//ignore this constructor
}
public void InitializeBoard() {
//initialize board
for (int i = 0; i < boardSize; i++)
Arrays.fill(chessboard2[i], Integer.MIN_VALUE); //setting array to negative value
}
/**
* calls method canMove to check if knight can move
* moves knight
*/
public boolean move(int moveNum, int x, int y, int[][] chessboard2) {
Random rand = new Random();
//if moveNum == 64 all squares have been visited
if (moveNum == 64) {
System.out.println("\ntrue board is 64\n");
return true;
}
//int nextRow = rand.nextInt(boardSize);
//int nextCol = rand.nextInt(boardSize);
//for loop to try 8 possibe moves
for (int i = 0; i < rowMoves.length; i++) {
int nextRow = x + rowMoves[i];
int nextCol = y + colMoves[i];
//check if postion is valid and not visited yet
if (canMove(nextRow, nextCol) && chessboard2[nextRow][nextCol] == Integer.MIN_VALUE) {
//if move is valid knight moves
chessboard2[nextRow][nextCol] = moveNum + 1;
//make next move
if(move(moveNum + 1, nextRow, nextCol, chessboard2))
return true;
//move(moveNum + 1, nextRow, nextCol);
//if cant find next move: backtrack
chessboard2[nextRow][nextCol] = Integer.MIN_VALUE;
}
}
return false;
}
/**
* calls method moveLegal from class Chessboard to see if move is legal
* @return true if move is legal, else return false
*/
public boolean canMove(int x, int y) {
//if statement to check if currentRow and currentCol is whithin
//boundaries
return(x >= 0 && x < boardSize && y >= 0 && y < boardSize);
}
public void print() {
for (int i = 0; i < boardSize; i++)
System.out.println(String.join(" ", chessboard2[i]));
}
public void solve() {
//setting array location [0][0] to 0
chessboard2[0][0] = 1;
//check move
if (move(1, 0, 0)) // if true, it will print chess board
print();
else //if false, there is no solution
System.out.print("no solution");
}
}
public class TesterMain {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
Knight test = new Knight();
test.solve();
}
}
Sorry if my code is a bit messy, I am still working on the program.
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