I am trying to load values into a dictionary that hold a count value then a value from a constructor. This dictionary is used to hold the tasks that will be assigned randomly.
In my class that holds each robot's task, I would also like to hold a dictionary that holds each BotTask (the constructor in the class) along with a count.
Here is my BotTask class:
public BotTask(string description, int duration, int taskType)
{
Description = description;
Duration = duration;
TaskType = taskType;
}
public static Dictionary<int, BotTask> getBotTaskMap()
{
Dictionary<int, BotTask> botTaskMap = new Dictionary<int, BotTask>();
int count = 0;
foreach (BotTask value in botTaskMap)
{
botTaskMap.Add(count, BotTask);
count++;
}
return botTaskMap;
}
Then I am trying to use it to store a randomized BotTask into the dictionary. Here is how I am trying to call and randomize it:
public void assignBotTask()
{
List<int> completeBotTask = new List<int>();
HashSet<int> usedTask = new HashSet<int>();
Random rand = new Random();
//find random numbers then assign them
for(int i = 0; i < 5; i++)
{
int taskNum = rand.Next(16);
while(usedTask.Contains(taskNum))
{
taskNum = rand.Next(16);
}
usedTask.Add(taskNum);
completeTask(i, taskNum, BotTask.BotTaskMap.get(taskNum));
}
}
I can't understand why I can't add values into botTaskMap using botTaskMap.Add(count, BotTask);
Also an error on the foreach loop saying Cannot Convert Type.
Appreciate any help.
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