I'm trying to create a tic-tac-toe game in C++
So far, I have it set up where the player and the program take turns. The program's move is determined by rand()%10. It generates a number 1-9, one number for each box in tic tac toe.
But this becomes a problem because eventually it will select a box that has already been filled. This seems to always cause a Segmentation Fault.
Is there any way to limit the rand() to boxes that are empty? I have tried if but they seem to be ignored. And then I would have to get rand() to keep trying until it generates a random number that corresponds to an empty box.
Any tips?
void program_move(){
std::cout<<"My turn!\n";
srand (time(NULL));
move = rand()%10;
if (boxes[move-1]!="x"&&boxes[move-1]!="o") {
boxes[move-1]="o";
}
else{while(boxes[move-1]=="x"||boxes[move-1]=="o")
{
srand (time(NULL));
move = rand()%10;
boxes[move-1]="o";
}
}
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