I'm sorry if there is a similar question, tried searching but didn't find an adequate response for my use.
I have 5 classes that herits from one class (spaceshipclass) and I need to create random objects from each class and store them in a binary tree. with each one of the objects, two random integers as shown in the code bellow.
public class spaceships
{
int cost;
int combatPower;
private Random rand = new Random();
public spaceships(int cost, int combatPower)
{
this.cost = cost;
this.combatPower = combatPower;
cost = rand.Next(10000, 1000000);
combatPower = rand.Next(20, 100);
}
}
public class Patrol : spaceships
{
public Patrol (int cost,int combatPower) : base(cost,combatPower)
{
}
}
the second class is one of the inherited classes.
I hope someone can help me.
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