Most simulation software does not calculate truly random numbers but rather pseudorandom numbers based on mathematical calculations.
Say a code like this is used:
to go
let x random-float 100
print x
end
- Which way is used for this in NetLogo? (Middle square method, LCG etc.?)
- How reproducible is the same set of pseudorandom numbers?
- How long is the periodicity until the same pseudorandom number shows up again?
- Are the numbers following a uniform distribution?
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