I am developing an app that once a button is clicked I go to a new activity where 3 random images are set to an imageView. If the user does not like the 3 images selected, they can then click a button to generate 3 new random images. I am having two problems...
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I have the imageView set to a specific size but when the images show up they are sometimes smaller and are showing horizontally. I would like them to show up vertically and all as the size of the imageView. How do I change the code to do this?
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I am getting the new images to show up when I click the button but I am getting an error saying that I am running out of memory after I do it a few times. How do I change the code so I stop using all my memory?
Here is my code
public ImageView shirts;
public ImageView pants;
public ImageView shoes;
Button reload;
private Bitmap currentBitmap = null;
String[] projection = new String[]{
MediaStore.Images.Media.DATA,
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.suggested_outfit);
shirts = (ImageView)findViewById(R.id.shirtImage);
pants = (ImageView)findViewById(R.id.pantsImage);
shoes = (ImageView)findViewById(R.id.shoesImage);
shirts.setImageBitmap(getImage());
pants.setImageBitmap(getImage());
shoes.setImageBitmap(getImage());
reload = (Button)findViewById(R.id.getNewOutfit);
reload.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
finish();
startActivity(getIntent());
}
});
}
public Bitmap getImage () {
Uri images = MediaStore.Images.Media.EXTERNAL_CONTENT_URI;
Cursor cur = getContentResolver().query(images,
projection,"", null, ""
);
final ArrayList<String> imagesPath = new ArrayList<String>();
if (cur.moveToFirst()) {
int dataColumn = cur.getColumnIndex(
MediaStore.Images.Media.DATA);
do {
imagesPath.add(cur.getString(dataColumn));
} while (cur.moveToNext());
}
cur.close();
final Random random = new Random();
final int count = imagesPath.size();
int number = random.nextInt(count);
String path = imagesPath.get(number);
currentBitmap = BitmapFactory.decodeFile(path);
return currentBitmap;
}
}
I read that it isn't good practice to reload the activity but I can't figure out a way to generate 3 new random images. I am open for any suggestions if there is a better way to do this.
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