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I tried understanding the solutions to this on past threads but couldn't find exactly what I was looking for.
I have 2 dice that roll when a button is clicked. I want to be able to create a running total of the numbers that result from each roll.
Example:
Roll 1 is 3+4 = 7 | Running total = 7
Roll 2 is 2+6 = 8 | Running total = 15
Roll 3 is 4+1 = 5 | Running total = 20
Here is my code. I have a global variable being updated but I get NaN for var running3.
Any help is greatly appreciated while I learn JS. Thank you.
var running2 = null;
function rollDice() {
var die1 = document.getElementById("die1");
var die2 = document.getElementById("die2");
var status = document.getElementById("status");
var status2 = document.getElementById("status2");
var d1 = Math.floor(Math.random() * 6) + 1;
var d2 = Math.floor(Math.random() * 6) + 1;
var diceTotal = d1 + d2;
die1.innerHTML = d1;
die2.innerHTML = d2;
var running3 = (diceTotal + running2);
var running2 = running3;
status.innerHTML = "You rolled " + diceTotal;
// if(d1 == d2){
// status.innerHTML += " DOUBLES! You get a free turn!!";
// }
status2.innerHTML = "Your running " + running3;
}
div.dice {
float: left;
width: 32px;
background: #F5F5F5;
border: #999 1px solid;
padding: 10px;
font-size: 24px;
text-align: center;
margin: 5px;
}
<div id="die1" class="dice">0</div>
<div id="die2" class="dice">0</div>
<button onclick="rollDice()">Roll Dice</button>
<h2 id="status" style="clear:both;"></h2>
<h2 id="status2" style="clear:both;"></h2>
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