class Class{
int produceRandom(){
int ranNum = rand() % 5;
//other unrelated code
return ranNum;
}
std::vector<Class> classes;
int main(){
srand(time(NULL));
//codey code, unrelated
if (classes.empty() == false){
for (int i; i < classes.size(); i++){
//Code produces a number of classes if certain conditions are met
int useRanNum = classes[i].produceRandom();
}
}
}
The numbers are random enough for each iteration through the code, but each classes produces the same number for each iteration.
I've hit a complete block here and it's driving me insane. Is their a work around? Am I doing something wrong? I've tried using a Mersenne Twister, but to the same result. Any help is greatly appreciated.
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