Original task sounded like:
The application should: display the text "Hey there" in the middle of the screen and after tapping anywhere on the screen a background color should be changed to a random color. You can also add any other feature to the app - that adds bonus points Please do not use any external libraries for color generation
My solution (GitHub):
import 'dart:math';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: RandomBackgroundColorWidget(),
);
}
}
class RandomBackgroundColorWidget extends StatefulWidget {
@override
_RandomBackgroundColorWidget createState() => _RandomBackgroundColorWidget();
}
class _RandomBackgroundColorWidget extends State<RandomBackgroundColorWidget> {
int _colorIndex = 0xFF42A5F5;
void _randomColorIndexGenerator() {
final _rng = new Random();
setState(() => {_colorIndex = (_rng.nextInt(0xFFFFFF) + 0xFF000000)});
}
@override
Widget build(BuildContext context) {
return Stack(children: [
Material(
color: Color(_colorIndex),
child: Center(
child: Text("Hey there"),
),
),
GestureDetector(
onTap: () => _randomColorIndexGenerator(),
),
]);
}
}
While reviewing my test task interviewer said that 25th line of code contains an issue.
setState(() => {_colorIndex = (_rng.nextInt(0xFFFFFF) + 0xFF000000)});
And he commented:
"It is working in a way that is not intended by you."
Help to identify an issue in 25th line of code.
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