Currently working on a card dealing project. I want a method that deals poker hands. It should randomly pick n(5) elements and return these in a collection(?). Also desired to use Random class to achieve randomness - school orders...
public ArrayList<PlayingCard> dealHand(int n){
ArrayList<PlayingCard> hand = new ArrayList<>();
Random random = new Random();
for (int i = 0; i < n; i++) {
PlayingCard card = this.deck.get(random.nextInt(this.deck.size()));
if (!hand.contains(card)){
hand.add(card);
}
}
return hand;
}
Assignment: "Create a "dealHand (int n)" method in the DeckOfCards class that randomly picks n cards from the deck and returns them in a collection. "N" is a number between 1 and 52 that is submitted as a parameter to the assign function. This feature can be used, for example, to draw n random cards from the deck. You again choose which class / interface from the Java library you use as the return type of the method."
How do I make this method fulfill the requirements mentioned earlier, using streams, filters and what not (functional programming and lambda)?
Thanks
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