I made a very simple random generator on heads or tails.
When playing 100 times, the result always fluctuates around a relation of 60/40 at max. In other words: I never get a result of let's say 35 - 65, or even 25 - 75.
What I find a bit remarkable is that I relatively often get a result of 50/50.
What is the reason for this?
Here is my main class (method named "play"):
package headsOrTails;
public class App {
public static void main(String[] args) {
HeadsOrTails headsOrTails = new HeadsOrTails(100);
headsOrTails.play();
System.out.println(headsOrTails.getTotalHeads());
System.out.println(headsOrTails.getTotalTails());
}
}
My HeadsOrTails class where the random number gets generated:
package headsOrTails;
import java.util.Random;
public class HeadsOrTails {
private int nrOfThrows;
private int totalTails; //0
private int totalHeads; //1
//Constructor
public HeadsOrTails(int nrOfThrows){
this.nrOfThrows = nrOfThrows;
}
public int getTotalTails(){
return this.totalTails;
}
public int getTotalHeads(){
return this.totalHeads;
}
public void play(){
for (int i = 0; i < this.nrOfThrows; i++) {
Random random = new Random();
int rnd = random.nextInt(2);
if(rnd == 0){
this.totalTails++;
} else {
this.totalHeads++;
}
}
}
}
Aucun commentaire:
Enregistrer un commentaire