mercredi 10 avril 2019

Instantiating multiple objects in one frame or one object per frame?

The idea is simple 'instantiating a map' in Awake with random values.

But the Question is: Should i instantiate the whole map in one frame (using Loop)? or better to instantiate each object per frame?

Because i don't want to ruin player's ram by instantiating 300 gameobjects in less than a second.




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