dimanche 22 février 2015

How to randomize the text in a label

How to read a random line from a text file and change the text in the label to be that random line, then after a drag and drop which i have coded(below) the label will change the text. The language is c#. I am a beginner so i apologize if this is a stupid question.



private void txt_carbs_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effect = e.AllowedEffect;
// check if the held data format is text
// if it is text allow the effect
else
e.Effect = DragDropEffects.None;
// if it is not text do nothing
}

private void txt_protien_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effect = e.AllowedEffect;
// check if the held data format is text
// if it is text allow the effect
else
e.Effect = DragDropEffects.None;
// if it is not text do nothing
}

private void txt_fats_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.Text))
e.Effect = e.AllowedEffect;
// check if the held data format is text
// if it is text allow the effect
else
e.Effect = DragDropEffects.None;
// if it is not text do nothing
}

private void txt_fats_DragDrop(object sender, DragEventArgs e)
{
txt_fats.Text += e.Data.GetData(DataFormats.Text).ToString();
//add the text into the text box
}

private void txt_protien_DragDrop(object sender, DragEventArgs e)
{
txt_protien.Text += e.Data.GetData(DataFormats.Text).ToString();
//add the text into the text box
}

private void txt_carbs_DragDrop(object sender, DragEventArgs e)
{
txt_carbs.Text += e.Data.GetData(DataFormats.Text).ToString();
//add the text into the text box
}

private void lbl_term_MouseDown(object sender, MouseEventArgs e)
{
lbl_term.DoDragDrop(lbl_term.Text, DragDropEffects.Copy);
// get the text from the label
}


Also this is how ive been changing the labels text however this isn't it isn't randomized



StreamReader score =
new StreamReader(file_location);
label10.Text = score.ReadLine();




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