Basically I am supposed to simulate a program that rolls three dice, add it up. Then I will have the user guess if the next roll is higher, lower, same or if they just want to quit. I am having two problems.
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The numbers are not random, obviously this is a big mistake on my part but I can't seem to figure it out. I am thinking I do not need the second inclusion of 3 dice pairs? They don't help at all anyways.
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Regardless, my program goes through all of the if/else if statements all at once. Obviously I do not want this to happen.
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main ()
{
int diceOne, diceTwo, diceThree, diceSum=0, timesCorrect=0, choice;
int newDiceOne, newDiceTwo, newDiceThree, newDiceSum;
srand( time(NULL) );
diceOne = rand() % 6 + 1;
diceTwo = rand() % 6 + 1;
diceThree = rand() % 6 + 1;
newDiceOne = rand() % 6 + 1;
newDiceTwo = rand() % 6 + 1;
newDiceThree = rand() % 6 + 1;
printf("The three dice rolls: %d, %d, %d", diceOne, diceTwo, diceThree);
diceSum = diceOne + diceTwo + diceThree;
printf("\nTotal sum of dice is %d\n", diceSum);
do {
printf("Guess higher(1), lower(2), same(3) or quit?(4)\n");
printf(" You have been correct %d times\n", timesCorrect);
scanf("%d", &choice);
printf("The three dice rolls: %d, %d, %d", newDiceOne, newDiceTwo, newDiceThree);
newDiceSum= newDiceOne + newDiceTwo + newDiceThree;
printf("\nTotal sum of dice is %d\n", newDiceSum);
if (choice == 1)
{
if (newDiceSum > diceSum);
timesCorrect++;
printf("You are correct!\n");
}
else if (newDiceSum < diceSum);
{
printf("You are incorrect, sorry!\n");
}
if (choice == 2)
{
if (newDiceSum < diceSum);
timesCorrect++;
printf("You are correct!\n");
}
else if (newDiceSum > diceSum);
{
printf("You are incorrect, sorry!\n");
}
if (choice == 3)
{
if (newDiceSum == diceSum);
timesCorrect ++;
printf("You are correct!\n");
}
else if (newDiceSum != diceSum);
{
printf("You are incorrect, sorry!\n");
}
if (choice == 4)
{
printf("Thanks for playing!!!!!!\n");
system("pause");
return 0;
}
} while (choice!= 4 );
}
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