I found that Random#nextFloat returns a value between 0.0
and 1.0
.
How can I get a random float value such as -72.0F
or 126.232F
?
I currently doing like this.
float randomFloat() {
final ThreadLocalRandom random = ThreadLocalRandom.current();
float value = random.nextFloat() * Float.MAX_VALUE;
if (random.nextBoolean()) {
value = 0 - value;
}
return value;
}
Is this right? Is there any other way to do this?
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