I encountered this strange thing with with C++ when i tried to pass a function as an argument to another one. the problem here is that it works but not giving me the expected result. here's my code (msvc2013):
#include <stdio.h> /* printf, NULL */
#include <stdlib.h> /* srand, rand */
#include <time.h> /* time */
#include <iostream>
typedef unsigned int uint32_t;
typedef unsigned char uint8_t;
using namespace std;
#include "stdafx.h"
uint32_t random_color()
{
uint8_t r = rand() % 255;
uint8_t g = rand() % 255;
uint8_t b = rand() % 255;
uint32_t rgb = ((uint32_t)r << 16 | (uint32_t)g << 8 | (uint32_t)b);
return rgb;
}
void print_rgb(uint32_t(*color_generator)() = &random_color)
{
std::cout << color_generator << std::endl;
}
int _tmain(int argc, _TCHAR* argv[])
{
for (int i = 0; i < 5; i++)
{
srand(time(NULL));
print_rgb();
}
system("PAUSE");
return 0;
}
the purpose of this code is more complicated, but this is a minimal example.
Question : although as you see, there was an srand(time(NULL));
in order for rand()
to change values, it dosen't !
so , at the 5 times, I got the same value !
Is there any reason for this ? Am I missing something ?
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