In MyClass
class, the constructor calls generate
to set the value of another class member, which works fine. The issue occurs when I try to generate 9(3 X 3) strings from MyClass::generate()
when called from another class, using:
OtherClass::OtherClass
std::vector<MyClass> getString;
getString.reserve(3);
for(int j = 0; j < 3; j++){
for(int i = 0; i < 3; i++){
MyClass myclass;
getString.push_back(myclass);
}
mapContainer[keyFromVector.at(j)] = getString;
getString.clear();
}
MyClass::generate()
std::vector<std::string> listOfString;
std::string MyClass::generate(){
listOfString = { "string1", "string2",....., "string20" };
std::random_device random;
std::mt19937 rand_string(random());
std::shuffle(listOfString.begin(), listOfString.end(), rand_string);
std::string getString = listOfString.at(1);
listOfString.erase(listOfString.begin() + 1);
return getString;
}
What I want as output is:
Key1
String1, String5, string7
Key2
String2, string13, string4
Key3
string10, string17, string11
Right now, I get repeated string values from
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