I am generating 3D points and process them 3D rotation:
var Points = [] ;
for (var i=0 ; i < 20 ; i++) {
Points[i] = [
Math.floor(Math.random()*256),
Math.floor(Math.random()*256),
Math.floor(Math.random()*256)
] ;
}
Process3DRotation() ;
But how to generate randomly 3D points on a hidden shpere like this:
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