That's my first post (long time visiting stackoverflow and reading Q&A).
I've a line in the bottom part of the main screen of the game, that every time the scene is loaded, it shows a different tip (how to play, how to change music...).
The question is that I'm using Random.Range for that but, honestly, I'll prefer a way where all tips are showed, one by one in a random way, but without repeating any of them.
My code is as follows:
int randNum;
void Start () {
randNum = Random.Range(0,5);
}
void Update () {
switch (randNum)
{
case 0:
// blah, blah, blah...
case 1...
How can I achieve what I want?
Thans for yout timeeee :)
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