First of all, thank you for trying to help me! Like in subway runner, etc. the order of the gameobjects are really random, and every certain distance there's a new random GameObject (PowerUp). let me clarify, my question is that I create endless runner right now, for exp. there's a blade "level" (with many rotating blades), a lazer "level", monster "level", etc. I call them "levels" but I want that after a certain amount of distance the player moves, (for exp. 500 meters) a new RANDOM "level" will instantiate. for exp. someone start the game and the first level he does is the blade level, but if someone else also starts the game, there's a chance it would be the monster level, and after a certain amount of meters he passes, the last level is "destroyed" and the new RANDOM level (except the level he just did) is instantiated. I hope you catched what I'm trying to say, and could help me :) I'd appreciate really much any help at all! Thanks a lot!
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