I'm trying to do something in P5js. For this, I need to pick random color of an array for background that has to be in setup. Then I want to pick this random selected background color to fill rectangle under draw function.
There are other shapes with randomness under background that has to be run once. And there is another object under rectangle that has to be in a loop. That is why one is in setup and other one is under draw function. But, I'm going to simplify my problem as;
function setup() {
createCanvas(400, 400);
colorsPaletteSecond = [color(0, 0, 0),
color(160, 57, 164),
color(93, 94, 198),
color(135, 198, 112), ];
let screenColor = random(colorsPaletteSecond);
background(screenColor);
}
function draw() {
stroke(0)
fill(screenColor);
rect(200,200,100,100);
}
I need to define screenColor in draw section as well, to pick same color with background. Any suggestions? Thanks in advance.
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