hey I am making a game in pygame I made a function in pygame that if bg_object is smaller than equal to the cap of the number objects allowed , I implemented this quickly, but I ran into a problem , the problem is whenever I try to blit a image in screen it is showing an error , I know to put it in a class for multiple objects in a background but I am testing this
Here is the Function:
# Backround Cosmetics
FlowerPos = [random.randint( SCREEN_WIDTH , SCREEN_HEIGHT ) , random.randint( SCREEN_WIDTH , SCREEN_HEIGHT )]
StonePos = [random.randint( SCREEN_WIDTH , SCREEN_HEIGHT ) , random.randint( SCREEN_WIDTH , SCREEN_HEIGHT )]
Grass1Pos = [random.randint( SCREEN_WIDTH , SCREEN_HEIGHT ) , random.randint( SCREEN_WIDTH , SCREEN_HEIGHT )]
Grass2Pos = [random.randint( SCREEN_WIDTH , SCREEN_HEIGHT ) , random.randint( SCREEN_WIDTH , SCREEN_HEIGHT )]
def Backround_cosmetics():
bg = 0
if bg <= Backround_cosmetics_cap:
Random_bg = (random.randint( 1 , 3 ))
if Random_bg == 1:
Win.blit( flower , ( FlowerPos[0] , FlowerPos[1] ))
bg += 1
if Random_bg == 2:
Win.blit( stone , ( StonePos[0] , StonePos[1] ))
bg += 1
if Random_bg == 3:
grass_type = random.randint( 1 , 2 )
if grass_type == 1:
Win.blit( grass1 , (( Grass1Pos[0] , Grass1Pos[1] )))
bg += 1
if grass_type == 2:
Win.blit( grass2 , (( Grass2Pos[0] , Grass2Pos[1] )))
bg += 1
I am mentioning the Function in the loop like this:
while Running:
[...]
Backround_cosmetics()
[...]
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