I want to get random float values between 0 and 10 for each execution, and if i don't use **srand(time(0))
, **my random values always same in each execution. However, if i use this, i get different values but it changes like 0.01 between two consecutive executions.
So my question is this:
If I use srand(time(0) * 1000)
, I get different random numbers for each execution. Is this a proper way to use like this, or will there be an overflow because of seed limits or something like that for a specific times?
Here is a simple function to get different float values between 0 and 10
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main() {
srand(time(0) * 1000);
int i;
for (i = 0; i < 10; i++) {
float randomValue = ((float)rand() / RAND_MAX) * 10;
printf("Random float value %d: %.2f\n", i + 1, randomValue);
}
return 0;
}
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