I have this code here:
#region BunnyHop
bool bLocalIsOnGround = pLocal.IsOnGround();
if (bMouseEnabled && Config.MiscEnabled && Config.bBunnyHopEnabled && IsKeyState(Config.iBunnyHopKey) && pLocal.GetVelocity() > 45f)
{
if (bLocalIsOnGround)
g_pEngineClient.PlusJump();
else if (g_pEngineClient.GetJumpState() == 5)
g_pEngineClient.MinusJump();
}
#endregion
And I am looking to add a randomly generated delay like this:
{
if (bLocalIsOnGround)
//RANDOM DELAY HERE BETWEEN 0 AND 10 MS
g_pEngineClient.PlusJump();
else if (g_pEngineClient.GetJumpState() == 5)
g_pEngineClient.MinusJump();
}
#endregion
I have tried thread.delay and rest, neither are working properly. And help is appreciated.
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