a little question. I have a class that randomly creates some objects on the stage, These objects appear at two random points. The problem is Random.Range has the probability of choosing a point several times in a row, that is, I pick the same point 5 or 6 times. I just want to limit myself somehow, that if Random.Range chose the same point at most 3 times, he would choose another point.
public ObjectSequence ObstacleSequence;
public float WaitSpawnTime;
public float DistanceFromObstacleIndex;
public Transform[] spawnPoints;
void Start()
{
InvokeRepeating("Spawn", WaitSpawnTime, DistanceFromObstacleIndex);
}
void Spawn()
{
int spawnPointIndex = Random.Range(0, spawnPoints.Length);
ObjectSequence obstacle = Instantiate(ObstacleSequence, spawnPoints[spawnPointIndex].position, spawnPoints[spawnPointIndex].rotation);
obstacle.setRandomCurrentChildIndex();
}
I notice that I only have two points. Thanks in advance
Aucun commentaire:
Enregistrer un commentaire