I'm trying to build a Russian Roulette style program where you click a button and it randomly selects one of 25 images to display on screen but I can't seem to figure out how to call the images using the generator.
It works fine when I select an image manually, as seen in my code below, but anything else seems to return an error.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Timers;
using System.Threading.Tasks;
using System.IO;
using System.Windows.Forms;
using System.Security.Cryptography;
namespace WindowsFormsApp1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void label_click(object sender, EventArgs e)
{
Close();
}
int mouseX = 0, mouseY = 0;
bool mouseDown;
private void panel1_MouseDown(object sender, MouseEventArgs e)
{
mouseDown = true;
}
private void panel1_MouseUp(object sender, MouseEventArgs e)
{
mouseDown = false;
}
private void GOBUTN_Paint(object sender, PaintEventArgs e)
{
}
//Sharing is caring: Communism goes here
private System.Windows.Forms.Timer timtim;
int rand0;
PictureBox Rooskie = new PictureBox();
Label test = new Label();
Random rando = new Random();
List<int> duplicheck = new List<int>();
private void boopthesnoot(object sender, EventArgs e)
{
dingding:
//Hell yeah, random numbers here
rand0 = rando.Next(1, 26);
/*string combowombo = string.Join(", ", duplicheck.ToArray());
test.Text = combowombo;
test.Font = new Font("Calibri", 20);
Controls.Add(test);
test.Location = new Point(0, 200);
test.Height = 1000;
test.Width = 1000;*/
if(duplicheck.Contains(rand0))
{
goto dingding;
}
else
{
GOBUTTON.Hide();
pictureBox1.Hide();
pictureBox2.Hide();
//Fuckin image code goes here my dood
Rooskie.Width = 1160;
Rooskie.Height = 620;
Bitmap image = new Bitmap(WindowsFormsApp1.Properties.Resources._1);
Rooskie.Dock = DockStyle.Fill;
Rooskie.Image = (Image)image;
Controls.Add(Rooskie);
Rooskie.SizeMode = PictureBoxSizeMode.CenterImage;
//Aww shit, it's that timer time
timtim = new System.Windows.Forms.Timer();
timtim.Tick += new EventHandler(clockfinish);
timtim.Interval = 3000;
timtim.Start();
duplicheck.Add(rand0);
if (duplicheck.Count == 25)
{
duplicheck = new List<int>();
}
}
}
private void clockfinish(object sender, EventArgs e)
{
//CEASE THE TIMER AND GIVE ME BACK MY BUTTON
Rooskie.Image = null;
timtim.Stop();
GOBUTTON.Show();
pictureBox1.Show();
pictureBox2.Show();
}
The expected result is when the user presses the button it calls up the image without having to load it from a folder.
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