I have declared an enum like so in GDScript:
enum State = { STANDING, WALKING, RUNNING }
I want to get a random variant of this enum without mentioning all variants of it so that I can add more variants to the enum later without changing the code responsible for getting a random variant.
So far, I've tried this:
State.get(randi() % State.size())
And this:
State[randi() % State.size()]
Neither work. The former gives me Null, and the latter gives me the error "Invalid get index '2' (on base: 'Dictionary')."
How might I go about doing this in a way that actually works?
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