using System;
using System.Collections.Generic;
namespace AnyDice
{
class Program
{
static void Main(string[] args)
{
int diceSides;
int rollDie;
int count = 0;
bool keepRolling = true;
List<int> num = new List<int>();
Random random = new Random();
Console.Write("Write the number of sides of your die: ");
diceSides = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("Type the numbers of the die");
for (int i = 0; i < diceSides; i++)
{
int rank = 1 + i;
Console.Write(rank + "~~> "); num.Add(Convert.ToInt32(Console.ReadLine()));
}
num.Sort();
Console.WriteLine("\nHere's the die and its contents");
for (int i = 0; i < num.Count; i++)
{
Console.Write("["); Console.Write(num[i]); Console.Write("]");
}
Console.WriteLine("\nHow many times do you want to roll at once");
rollDie = Convert.ToInt32(Console.ReadLine());
while (keepRolling)
{
for (int i = 0; i < rollDie; i++)
{
Console.Write("["); Console.Write(num[random.Next(num.Count)]); Console.Write("]");
count++;
}
Console.ReadLine();
}
Console.WriteLine("It took you " + count + " attempts");
Console.ReadLine();
}
}
}
For example if (4,4,4,4) is rolled or (2,2) in any "n" number of column the for loop breaks. I thought of storing each die rolled value in another arraylist and comparing each value in it. If its all equal then it breaks.. but I have no clue on how to implement it.
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