Every time I use a variable (eggs, spam, hams, and yams) and use a random function from the math library (math.random(100)) in Lua, it keeps giving the same exact number it randomized the first time. How can I edit the code so it will give a new randomized integer every time it is run?
spam = math.random(100)
eggs = math.random(100)
yams = math.random(100)
hams = math.random(100)
if eggs > spam then
print("eggs are better than spam")
end
if spam > eggs then
print("spam is better than eggs")
end
if yams > hams then
print("yams are better than hams")
end
if hams > yams then
print("hams are better than yams")
end
print(spam)
print(hams)
print(eggs)
print(yams)
I Tried using a goto function to a label, but Lua didn't recognize Label. Like this:
:: Label ::
--further code
goto Label
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