vendredi 27 octobre 2023

Writing a project in EiffelStudio that simulates a dice roll

I am attempting to simulate a dice roll using the RANDOM class in the BASE library. With my current code, it only ever prints out 5.

class APPLICATION

create make

feature make local random_obj: RANDOM do create random_obj.make io.put_integer (random_obj.next_random (random_obj.item) \ 6 + 1) end

end




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