void player_info::random_addition()
{
assign:
int *a=new int;
int *b=new int;
int x, y;
randomize();
*a=random(size-1);
*b=random(size-1);
x=*a;
y=*b;
if (array[x][y]==0)
{
array[x][y]=2;
}
else
{
goto assign;
}
delete a;
delete b;
}
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