I want to generate random numbers within an activation function such that every time the activation function is called a random number is generated. I tried with random.uniform and with tf.random_uniform but it only generates a single random value when it's compiled and it doesn't change anymore. How can I make it update every time?
Funny fact: When I create a variable using tf.Variable(random.uniform(1,2)) every time the function it's called the value is slightly larger, for instance:
1.22069513798
1.22072458267
1.22075247765
1.22077202797
Thanks
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