I have created a function that returns a Gaussian number between the minimum and the maximum that you put. The random subfunction gives a Gaussian number between 0 and 1, usually 0.5. I want to know if there is any way that the number tends to be 0. As if it were half gauss bell
function gaussianNumber(min, max, strength) {
function random(){
var rand = 0;
for (var i = 0; i < strength; i++) {
rand += Math.random();
}
return rand / strength;
}
return Math.floor(random()*(max+1-min)+min);
}
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