I'm finding it difficult to shuffle an array deterministically, i.e. with a random seed in Rust. What I'm trying to achieve (in pseudo rust code):
let v = vec![0,1,2,3];
pseudo_shuffle(v, randomSeed1) // always produces e.g. [3,1,2,0]
pseudo_shuffle(v, randomSeed2) // always produces e.g. [0,2,3,1]
In another Stack Overflow answer I learnt how to use rand::Rng::shuffle()
to shuffle a vector non-deterministically, but it doesn't seem to provide an API for applying a random seed to the generation function, and I'm having a difficult time coming up with a solution myself that doesn't employ some ridiculous n!
complexity algorithm.
Any help is much appreciated, thanks!
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