I'm designing a test bench and I need to create a random sequence of bits for one of the system's inputs which is normally controlled by the user. I also want this sequence of bits not being in the same order every time I run the simulation.
I cannot use a PRNG since its initial state will be predefined meaning it while produce the same numbers every time. I also used the uniform function but I had the same issue.
RAND_GEN : process(clk) is
variable seed1, seed2 : positive := 1;
variable re : real;
begin
if rising_edge(clk) then
uniform(seed1, seed2, re);
if (re < 0.5) then
rand_bit <= '0';
else
rand_bit <= '1';
end if;
end if;
end process;
Is there any alternatives for this problem?
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