I need to make an array with cards for a memory game. Each card have a color and a letter. I put all the cards in an array that called: "BoardCards", and I want to reset all the indexes with a random color and letter. Here's my code:
public static BasicCard[] ResetBoard()
{
BasicCard[] boardCards = new BasicCard[10];
for (int i = 0; i < boardCards.Length; i++)
{
Random rand = new Random();
int color = rand.Next(1, 16);
int letter = rand.Next(65, 91);
boardCards[i] = new IconColorCard((ConsoleColor)color, (char)letter);
}
return boardCards;
}
The weird thing is - when I try to debug it step by step the cards doesn't look the same. But when I press Ctrl+F5 - they look the same. And if I don't use the Random , they don't look the same in any way, so that's what I think is causing the problem.
It's working when I reset the indexes like that for example:
boardCards[0] = new IconColorCard(ConsoleColor.Red, 't');
boardCards[1] = new IconColorCard(ConsoleColor.Yellow, 'y');
Can I fix it when I still use the Random in my code?
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