i'm new to Java and I am trying to code a little "fighting game" (more random than fight actually). I want each punch to have a random number of damages between 0 and 30. The problem is, the first number randomly sorted will be used until the end (if it's 12, both fighters will punch at 12 damages every turn until Player 1 wins). How can I generate a different random number at every iteration of the loop until there's a winner ?
package jeu_propre;
public class main {
public static void main(String[] args){
System.out.println("Player 1, choose your name : ");
String nom_pone= new java.util.Scanner(System.in).nextLine();
System.out.println("Player 2, choose your name : ");
String nom_ptwo= new java.util.Scanner(System.in).nextLine();
int r=new java.util.Random().nextInt(30);
weapons fists = new weapons();
fists.name="fists";
fists.damage = r;
player number_one = new player();
number_one.name= nom_pone;
number_one.hp= 100;
player number_two= new player();
number_two.name=nom_ptwo;
number_two.hp= 100;
boolean running=true;
while (running == true) {
System.out.println("Fight !");
System.out.println(number_one.name +" hit " + number_two.name);
String frapper= new java.util.Scanner(System.in).nextLine();
System.out.println(fists.damage);
number_two.hp= number_two.hp -= fists.damage;
if (number_two.hp <=0) {
System.out.println(number_one.name +" wins !");
running=false;
break;
} else {
System.out.println(number_two.name + " still has "+number_two.hp);
running = true;
}
System.out.println("Fight !");
System.out.println(number_two.name +" hit " + number_one.name);
String frapper2= new java.util.Scanner(System.in).nextLine();
System.out.println(fists.damage);
number_one.hp= number_one.hp -= fists.damage;
if (number_one.hp<=0) {
System.out.println(number_two.name +" wins !");
running=false;
break;
}else {
System.out.println(number_one.name + " still has "+number_one.hp);
running = true;
}
}
I tried to change the values between the brackets and associating the random command directly to "fists.damage"
Aucun commentaire:
Enregistrer un commentaire