I would like to pick a random file from any directory I want. such as C:\Users\Josh\Pictures\[randomFile]
I have no code to show I just would like to know how I would come by doing that.
What I am fully doing is using a class to change the background of my desktop, and now I want to add a random file to it so when it refreshes the background will be different and I wont have to stop the running code to manually change the name of the file in the path. If you are wondering heres what it looks like
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
public class BackgroundTest {
final static File dir = new File("C:\\Users\\Kevin\\Pictures\\Pyimgur\\");
static int size = 10;
static String [] fileArray = new String[size];
public static void main(String[] args) {
File[] files = dir.listFiles();
for(int i =0; i<size;i++){
int idz = (int)(Math.random()*size);
fileArray[i]=files[idz].getName();
}
for(String x: fileArray){
System.out.print(x);
}
String path = "C:\\Users\\Kevin\\Pictures\\Pyimgur\\";
String picture = "picture.jpg";
//System.out.print(fileArray[0]);
SPI.INSTANCE.SystemParametersInfo(
new UINT_PTR(SPI.SPI_SETDESKWALLPAPER),
new UINT_PTR(0),
path + picture,
new UINT_PTR(SPI.SPIF_UPDATEINIFILE | SPI.SPIF_SENDWININICHANGE));
}
public interface SPI extends StdCallLibrary {
//from MSDN article
long SPI_SETDESKWALLPAPER = 20;
long SPIF_UPDATEINIFILE = 0x01;
long SPIF_SENDWININICHANGE = 0x02;
SPI INSTANCE = (SPI) Native.loadLibrary("user32", SPI.class, new HashMap<Object, Object>() {
{
put(OPTION_TYPE_MAPPER, W32APITypeMapper.UNICODE);
put(OPTION_FUNCTION_MAPPER, W32APIFunctionMapper.UNICODE);
}
});
boolean SystemParametersInfo(
UINT_PTR uiAction,
UINT_PTR uiParam,
String pvParam,
UINT_PTR fWinIni
);
}
}
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