I am getting the error, "Thread 1: EXC_BAD_INSTRUCTION(code=EXC_1386_INVOP, subcode=0x0)" when trying to append random array elements into a new array.
The debug log says "fatal error: Index out of range"
//If there are more than 6 players prioritizing the event, make a random choice. garudaLocations is an array containing the players who prioritized the event "Garuda".
if garudaLocations.count > 6 {
var finalGarudaPlayers : [Int] = []
let getRandom = randomSequenceGenerator(1, max: garudaLocations.count) //Tell RNG how many numbers it has to pick from.
var randomGarudaPrioritiesIndex = Int()
for _ in 1...6 {
randomGarudaPrioritiesIndex = getRandom() //Generate a random number.
finalGarudaPlayers.append(garudaLocations[randomGarudaPrioritiesIndex]) //ERROR: Thread 1: EXC_BAD_INSTRUCTION(code=EXC_1386_INVOP, subcode=0x0)
}
debugPrint(finalGarudaPlayers) //Print array with the final priority Garuda members.
randomSequenceGenerator is a function I got from here, which does work to generate the random numbers.
func randomSequenceGenerator(min: Int, max: Int) -> () -> Int {
var numbers: [Int] = []
return {
if numbers.count == 0 {
numbers = Array(min ... max)
}
let index = Int(arc4random_uniform(UInt32(numbers.count)))
return numbers.removeAtIndex(index)
}
}
To get a better understanding, I am trying to write a piece of a "team making" program where players are automatically sorted into events, but they can choose which events they would like to prioritize.
I can only have 6 people per event, however, so the goal is to take the existing garudaLocations array, choose a random 6 index locations, and get rid of the rest of the players.
I get the error only after I submit more than 6 players to the same event.
Any help is very much appreciated!
Aucun commentaire:
Enregistrer un commentaire