Trying to select a random map from my maps folder when certain conditions are met, how would I go about selecting a new map.
MAP = ['map.tmx', 'map2.tmx', 'map3.tmx']
self.map_folder = path.join(game_folder, 'maps')
self.map = TiledMap(path.join(self.map_folder, MAP))
class TiledMap:
def __init__(self, filename):
tm = pytmx.load_pygame(filename, pixelalpha=True)
self.width = tm.width * tm.tilewidth
self.height = tm.height * tm.tileheight
self.tmxdata = tm
def render(self, surface):
ti = self.tmxdata.get_tile_image_by_gid
for layer in self.tmxdata.visible_layers:
if isinstance(layer, pytmx.TiledTileLayer):
for x, y, gid, in layer:
tile = ti(gid)
if tile:
surface.blit(tile, (x * self.tmxdata.tilewidth,
y * self.tmxdata.tileheight))
def make_map(self):
surface = py.Surface((self.width, self.height))
self.render(surface)
return surface
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